This Week at FIEA
Concept and planning
Nothing new in the concept part from what I have explained in last weeks post.
Development process
This week I focused on implementing all of my mechanics, set dressing, and lighting for my work in progress check. I also worked on creating my boss which acts like a boss from resident evil series where there are eyes on it that you have to pop in order to kill it.
Challenges and solutions
No challenges for this week.
Comments
Post a Comment