This Week at FIEA

 Concept and planning 


 Nothing new in the concept part from what I have explained in last weeks post. 


Development process

This week I focused on implementing all of my mechanics, set dressing, and lighting for my work in progress check. I also worked on creating my boss which acts like a boss from resident evil series where there are eyes on it that you have to pop in order to kill it. 
















Challenges and solutions 

No challenges for this week. 



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