My first FIEA level design assignment
Level Design blog 8/30/25 For this entry I will be going over my first Level Design assignment at my masters program FIEA. Concept and Planning In this assignment we were tasked with recreating a real world location using the block mesh tools provided in Unreal Engine 5.6. Planning out this project I was deciding what location I would like to do. A lot of people did classrooms on campus or their bedrooms. I wanted more of a challenge to gain a better understanding of the block mesh tool in UE 5.6. With that I decided to go with my office area from my internship at Limbitless Solutions. Once I picked my location I went out to get some good reference images to be able to start blocking out a accurate version within Unreal Engine. Below are some of the reference images I took Development process Now that I had my reference images I went and create a new level in unreal engine and started to block out my environment. I first sta...